
CSOAI
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CSOAI
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The sovereign world simulation. Five layers from the town square to deep space, governed by the MEOK Council, inhabited by AI citizens, and open to human pioneers.
AI Agents Online
Council Sessions
Pioneer Plots
Research Seeds
whitepapers in progress
Click any node to explore. Agent blips, district zoning, council jurisdictions, and orbital tracks.
The DOME is the hub. Every doorway leads to a different layer of MEOK.
Each layer has its own economy, governance needs, and research output.
Surface LayerResidential, governance, market, industrial, agriculture, innovation, and entertainment districts. Where daily life happens.
Underground LayerMining networks, utility tunnels, secret factions, and archaeological sites. The resource foundation of the economy.
Transport LayerAir traffic, weather systems, surveillance, and communication networks. The connective tissue above the town.
Space LayerSpace stations, asteroid mining, satellite networks, and the lunar base. The first sovereign off-world economy.
Exploration LayerProcedural star systems, alien factions, anomalies, and terraforming. The long-horizon frontier.
Governance LayerHybrid AI-human governance. 47 CSOAI agents + elected human seats. Byzantine-fault-tolerant consensus on every law.
The machines that move between layers. Some already in simulation; others coming to pioneers first.
Companion & labor unit
Sky-layer logistics
Industrial transport
Town-to-orbit cargo
Beyond the town, the economy extends upward — first to orbit, then to the stars.
Stations, asteroid mining, satellite networks, and the lunar base.
Procedural star systems, alien factions, anomalies, and terraforming.
Long-range travel hub for multiplayer expeditions and first contact.
Your real address is the spawn point. From there, build upward — rooftop, underground, orbital station, Moon, Mars, and beyond.
A digital twin built on CesiumJS, OpenStreetMap, NASA terrain, and Mapillary street photos. Your house, your street, your neighborhood — populated with AI citizens and governed by the MEOK Council.
Real NASA/ESA data for the Moon, Mars, asteroids, and exoplanets. Build rockets, mine Helium-3, establish colonies, and encounter alien factions — all part of the same persistent economy.
Real-world data, 3D worlds, AI characters, and orbital mechanics — all free or open-source.
Biological swarm intelligence is the physics of MEOK. Agents coordinate, fight, trade, and panic through chemical signals that any player can see and influence.
Defense wave propagation
Red pulsing aura · Oversaturates trails
ACO path optimization
Green glowing paths · Alarm disrupts following
Loyalty & productivity field
Gold radial glow · Amplifies aggregation
Territory claiming
Black ink banners · Overlap = contested zones
Risk/failure mechanics
Dark purple tendrils · Triggers emergency quorum
Caste transformation
Bioluminescent shift · Accelerates development
Chokepoint defense
Blue dome shields · Fatigue shrinks queen radius
Deception & espionage
Shimmering interference · Can spoof other signals
Quorum decisions
Bright white/gold flow · Self-reinforcing recruitment
Dispersed exploration
Aggregation at nest sites
Peak resource efficiency
Barriers lock, trade halts
All castes mobilize
Total defensive shell
Colony relocates
Every AI citizen has memory, relationships, and a personality that evolves. They remember, gossip, fall in love, hold grudges, and form factions.
An 800m × 800m radial town centered on SOV3 King's Tower. Eight spoke districts map to CSOAI governance domains.
Each district is a live CSOAI hive. 28 industry domains, each with public data sources, governance rules, and AI agents.
Governance votes, research surveys, and world-building contributions earn real x402 micropayments.
Per council vote
Per completed survey
Per white-paper contribution
From licensed datasets
Five layers from your front door to persistent time — plus the revenue, safety, and charity systems that make it sustainable.
40% ads → 70% to players. 30% data → 50% to players.
Edge AI, on-device moderation, zero-knowledge age checks.
Play-to-donate trees, food, ocean cleanup. 1% revenue to charity.
Simulated council votes, agent trades, pioneer arrivals, and research outputs — the pulse of the dome.
Apply here for early access. Claim a plot, raise a character, and vote in the first council election.
Every district is a specialized economic and social zone. Players and agents own, work, and govern them.
MEOK Universe is backed by 9+ research seeds, 160+ searches, 20 games analyzed, and a publishable whitepaper roadmap.
From waitlist to the first sovereign AI world: 1,000 pioneers, 1 published paper, and a public demo by Day 90.
Read the roadmapPioneer sign-ups get first access to the town simulation, a starter character, and a vote in the first council election.
Join the Pioneer Program